Shoot to ThrillĪmnesia made a name for itself as a horror game with no weapons, so it seemed odd to me at first that The Bunker hands you a pistol and even sometimes grenades. And you'll know when you've gotten its attention by scraping and growling that use effective sound design to further fuel your paranoia. The fact that its behavior is somewhat unpredictable dials up the dread and adds some much-needed dynamism. It's attracted to noise, which can be anything from running, to firing off a weapon, to using your hand-cranked flashlight. Whereas most enemies in other Amnesia games are scripted to patrol a specific area in a specific way, The Bunker takes a refreshing page out of Alien: Isolation’s book and features a single, ever-present threat called the Stalker that lives behind the walls and above the ceiling of your concrete prison.
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